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Call of duty: world war ii
Call of duty: world war ii











Sledgehammer's approach was to treat the campaign very different than the multiplayer side of the game. It holds up.By setting the next Call of Duty in World War 2, Activision charged the developers at Sledgehammer Games with coming up with a philosophy for dealing with Nazi iconography and the possibility of playing as non-German male soldiers when the game puts players on the Axis side in multiplayer.

call of duty: world war ii

This is what Call of Duty is now-a joyless slog through cutscenes you don’t care about to get more of a game that isn’t good. There’s no chaos, danger, or fun in Call of Duty: World War II.

call of duty: world war ii

The video game was basically saying: "You'd be so screwed if this wasn't a video game." It made me think about how-if I couldn't reload an earlier save-I couldn't survive on that beach for even a minute. I died on that beach as soon as the door to the boat opened, while diving for cover, and while crawling in the water, because that's how people died there. This is not a thing that big budget video games do often, and it was a great instance in which game design kinda sorta managed to serve a history lesson. That original Normandy level was striking, and recreated in so many games since because it dropped players on the beach and told them to figure it out or die.

call of duty: world war ii

It wants to cash in on the nostalgia of Allied Assault’s Normandy level without doing anything of the things that made said level interesting. This is the first year where I felt as if the game was completely wasting my time.

call of duty: world war ii

Call of Duty games has been in decline for years now, but they’ve always been serviceable, dumb fun.













Call of duty: world war ii